Research and development for visualizing health promotion effects by integrating health/exercise data using ICT
We are developing a running app called "Runtrip." The main value provided by this app is that users can get various prizes for running (reward = profit), and get a chance to be recognized by others who praise their running. When analyzing user data, we found that these two points are important factors that affect behavioral change (habituation/increased proficiency). In the future, we will develop a system that uses ICT to collect and manage blood test and health checkup data online and integrate it with exercise data in order to visualize the health promotion effects based on medical evidence. We aim to use this to prevent lifestyle-related diseases.
